Armor

Armor is an efficient way to protect a character from most threats. Armor provides bonuses to Armor Class as well as resistances to both Physical and Elemental damage. Every piece of armor is defined by 2 factors, design and material. The design determines the style of armor, for example breastplate is made of a metal plate which covers the wearers torso. This breastplate is then made from a metal material, for example Adamantine. Looking this combination up below you can see this armors stats:

Adamantine Breastplate

AC Bonus: 4

Resistance to Slashing, Bludgeoning, Lightning, and Acid.

Weight: Bulky

Not all designs can be made from every material. The material column shows what material choices are available for every design.