Storm Magic

You have learned to tap in to the power of the Primal Storm. You can unleash dangerous, barely-controlled spells which harness the chaotic energies of lightning, thunder, and blizzard.

Level 1
Gain Stats: 1 Spell Acumen, +1 SA, +1 Ranged, +1 Willpower

Gain a Cantrip from the Storm Magic Spell List

Gain a 1st level Spell from the Storm Magic Spell List. You may cast this 1st level Spell once per Full Rest without expending a Spell Slot

Level 2
Gain Stats: +1 Spell Acumen, +1 SA, +1 Willpower, +1 Agility

Gain a Spell from the Storm Magic Spell List

Gain a Minor Storm Boon

Level 3
Gain Stats: +1 Spell Acumen, +1 SA, +1 Ranged, +1 Melee, +1 Willpower

Gain a Spell from the Storm Magic Spell List

Calm Before the Storm: When you complete a Breather, you may replenish one expended Spell Slot up to [Path Level]-2 level. Once you use this feature, you cannot use it again until you complete a Full Rest.

Level 4
Gain Stats: +1 Spell Acumen, +1 SA, +1 Willpower, +1 Agility

Gain a Cantrip from the Storm Magic Spell List

Gain a Spell from the Storm Magic Spell List

Gain a Minor Storm Boon

Level 5
Gain Stats: +2 Spell Acumen, +2 SA, +2 Ranged, +2 Melee, +1 Willpower, +1 Agility

Gain a Spell from the Storm Magic Spell List

Gain a Major Storm Boon

Level 3
Gain Stats: +1 Spell Acumen, +1 SA, +1 Ranged, +1 Melee, +1 Willpower

Gain a Spell from the Storm Magic Spell List

Stormwalker: As a Stance Action, you may assume the Stormwalker Stance. While in the Stormwalker Stance whenever you cast a Spell using a Spell Slot, you may move 5ft. This movement does not provoke Attacks of Opportunity.

Level 4
Gain Stats: +1 Spell Acumen, +1 SA, +1 Ranged, +1 Melee, +1 Willpower, +1 Agility

Gain a Cantrip from the Storm Magic Spell List

Gain a Spell from the Storm Magic Spell List

Vaporous: While in the Stormwalker Stance, gain a Save against effects that would reduce your Speed.

Level 5
Gain Stats: +2 Spell Acumen, +2 SA, +2 Ranged, +2 Melee, +1 Willpower, +1 Agility

Gain a Spell from the Storm Magic Spell List

Thunderstep: While in the Stormwalker Stance, once per turn when you deal Lightning or Cold Damage, you may teleport to an open location within 10 feet of where that damage was done.

Lightning Quick
While you are Concentrating on a Spell from the Storm Magic Spell List, gain +10ft Speed. This Speed applies to all Movement Types you have.

Conductor
While you are Concentrating on a Spell from the Storm Magic Spell List, gain +2 Melee, +2 Ranged.

Sub Zero
Once per turn when you deal Cold Damage to a creature, you may reduce that creature's Speed by 10feet until the end of your next turn. This Speed applies to all Movement Types.

Plasmatic
Gain +2 Lightning Damage on Weapon Attacks.

Frost Bite
While Concentrating on a Spell from the Storm Magic Spell List, gain +1 AC.

Forked Lightning
Once per turn when you deal Lightning Damage to a creature, you may deal [Path Level] Lightning Damage to another creature within 10 feet of the first.

Strike Twice
When you hit with an Spell Attack against a creature, you may roll that Spell Attack again against the same creature. If the second roll is a Hit, the Attack is considered a Critical Hit. On a miss, resolve the Attack as normal. Once you use this feature, you cannot use it again until you complete a Breather.

Flash Freeze
Once per turn when you deal Cold Damage to a creature, you may reduce that creature's Speed to 0. The creature gains a Save against this effect even if it normally would not.

Faradric Runes
When you cast a Spell from the Storm Magic Spell List, you may exclude up to 4 creatures of your choice from the Spell's effects. Once you use this feature, you cannot use it again until you complete a Breather.